BDS
Phénix, 2016
#2
LEO a4:
PAOs c2, g2; c6, f1:
VAO d8:
MAO c3
1.LEb3! () 1...PAc4 2.MAe2# 1...PAc5 2.MAd5# 1...PAf any 2.LEf7# 1...bxc3 2.Bb8# 1...g3 2.LExg3# 1...gxh3 2.PAg7# 1...PAxc2 2.PAxc2# 1...VAxh4 2.b6#
The first two variations, by the bPAOc6, allow anti-battery mate by the removal of the wMAO. The bPAO is the hurdle and it can’t move off the check line; in the first variation this is because of the pawns either side of it, in the second variation because the wMAO blocks it in. Examples of Hurdle Paralysis. The remaining variations are extensive by-play.
Developed and maintained by Brian Stephenson.
Implemented with HTML5, MySQL, Perl (with, inter alia, CGI::Simple, HTML::Template & XML::LibXML) &
CSS/Javascript (jQuery, Bootstrap & DataTables).